Hey, everyone!
The chemical machine was created in a “post-apocalyptic” theme for a team project a month ago.
Let me tell you a little bit about what we have here: as you noticed the chemical machine contains a table, a ventilation system, pipes that help to deliver its liquids, a main barrel that contains various types of liquids, as well as a stand with a wick, which helps to heat these very liquids to a boiling state. That's why, you can see the fire heating the flask, as well as the smoke coming from the flask.
By the way, you can observe other models as well that I made during this project at the end of the post. After all models with their textures were done, later, everything was transferred into the Unity scene and looked perfectly for the lobby scene.
As for 3D Modelling, typologization and creation of UVs were done using Blender, coloured and textured using Substance 3D Painter, and rendered again in Blender, with the participation of Photoshop, which helped to create a brighter and sunny sunset atmosphere.
Enjoy!
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